Showing posts with label Browser game. Show all posts
Showing posts with label Browser game. Show all posts

Sunday, April 28, 2013

no-one has to die, kinda

みちゆき — time travel
(Photo credit: nodoca)
The last two weeks have been a bit busy and as a result I have had little time to play, mostly nothing but tiny flash games now and then. Of those the one that stood out the most was no-one has to die. The game is quite easy as far as actual gameplay is concerned, what sticks about it is the choice-based story and the mystery that comes with it.

Being a very short game makes it kinda hard to say much more without spoiling it, so I'll just say try it out! Right away the dramatic music will fill you with the sense of urgency and you'll see it through to the end.

Monday, March 25, 2013

Relaxing Coma

Coma is an amazing little flash game that is really as much of a game as it is a piece of art. It's vague plot will have you running around dream-like landscapes and meeting some very strange characters along the way. There is not much to be said about the gameplay: you can run, jump, interact with stuff you touch and that's about it - but an adventure platformer as beautiful as this one doesn't really need more. What really shines about this game is the art and music, which together compose a surreal and relaxing experience.

As with most dreams, the only fault with it, I think, is that it is rather short and will be over before you know it.

let's play hide and seek
(Photo credit: mutsmuts)

Wednesday, March 13, 2013

Kickoff - K.O.L.M.

Too much of my time is spent on gaming, I figured it would be only healthy to waste some of that time writing about it instead. Enter this blog. Here I'll talk of games I have played or have been playing, mostly games from independent developers and other lesser known entries.

Picture of the game KOLM

To kick things off in the right way I'll end this first post pointing you in the direction of K.O.L.M., a short action-adventure flash game (it's Kind Of Like Metroid) about a robot trying to please his ominous mother. What really stands out about KOLM is it's melancholic atmosphere, which is no doubt in good part due to the amazing music by Ockeroid accompanying it all the way through. In spite of being short and relatively simple the game is very entertaining and the atmosphere so immersive that sooner or later I always find myself coming back to it, hope you enjoy it!